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| Class Summary | |
|---|---|
| RushHourApplet | The class that contains the Rush Hour game frame for an applet-based application. |
| RushHourDomain | The domain of the Rush Hour GUI handles intermediate communication not directly with the GUI but imperative to GUI functionality. |
| RushHourFrame | The class that contains the Rush Hour game frame for a stand-alone application. |
| RushHourPanel | This class implements the GUI handler for constructing and manipulating a visual Rush Hour game board. |
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